找回密码
 注册
搜索
查看: 2271|回复: 0

[业界] 坂口博信下一个游戏将是IOS游戏?因为我是“苹果迷”~

[复制链接]
发表于 2012-2-21 13:25 | 显示全部楼层 |阅读模式
地址:
奇怪的链接~
原文:
Final Fantasy creator Hironobu Sakaguchi will abandon home consoles for his next project, an iPhone game centred on his hobby of surfing.

The legendary developer told Eurogamer at a BAFTA event in London last night he now had three iOS projects in the works, but remained tight-lipped on the details.

The trio of titles will be "small projects" and "platform" games, following his work on expansive Wii role-player The Last Story.
"The first one is a surfing game," Sakaguchi added.

"He's not joking," his translator confirmed.

Sakaguchi mentioned how he often dreamt up ideas for games "while taking a shower or waiting for a wave while surfing".

But why develop on iOS? Sakaguchi claimed it was because he was "an Apple fan" and remarked how the smartphone market was "increasing rapidly". Whether traditional console gaming would ever be overtaken by mobile devices "remains to be seen", however.

"Images outputted by PCs or consoles will always be of higher quality," Sakaguchi reasoned, "so they will never disappear off the face of the Earth."

The developer was speaking at an event to mark the UK launch of The Last Story, the latest game from his Mistwalker studio, which also created Blue Dragon and Lost Odyssey.

Before that, Sakaguchi masterminded the Final Fantasy series from its creation until his departure from Square around the time of Final Fantasy X.

Sakaguchi admitted he has now grown tired of people asking him about the Final Fantasy series. "I had six interviews this morning and afternoon and there were so many questions about Final Fantasy," he said. "I am really tired of it!"

翻译:
最终幻想创作者坂口博信的下一个项目将不会是家用机了,而是一款跟冲浪有关的Iphone游戏。

这个传奇的制作人告诉BAFTA在伦敦的玩家,他现在有三个iOS游戏的项目工程计划,但细节仍守口如瓶。

这三个游戏将是“小项目”和“平台”的游戏,这是他在WII上的角色扮演游戏“最后的故事”的工作之后就行的工作。

“第一个是一个冲浪比赛,”坂口说道。

“他不是在开玩笑,”他的翻译强调了一遍。

坂口说他经常想这些关于游戏的想法,“当我在洗澡或者等待冲浪时。”

但是,为什么在iOS平台上开发?坂口声称那是因为他是“苹果迷”,并表示智能手机市场正在“迅速增加”。他认为传统的游戏机是否会被移动设备超越“仍有待观察”,然而,“通过电脑或游戏机输出的图像始终具有较高的品质”,坂口解释道,“所以他们永远不会消失在地球上。”

他说将会用一次活动来纪念“最后的故事”在英国的故事,这也是他的坂口工作室最近的作品,这个工作室也创造了”蓝龙“和“失落的奥德赛"这些游戏。

在此之前,坂口一直在进行着最终幻想系列的创作,直到最终幻想X他才离开了Square。

坂口承认,他现在已经厌倦了人们再问他关于最终幻想系列的问题了。“我今天上午和下午,分别在6次访谈中问到了关于最终幻想的问题”他说,“我真的累了吧!”
您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|虎纹猫家园

GMT+8, 2024-11-12 18:21 , Processed in 0.038912 second(s), 15 queries .

Powered by Discuz! X3.5

© 2001-2024 Discuz! Team.

快速回复 返回顶部 返回列表